The Hopscotch Language
About Hopscotch blocks
- When __ = __
- Cosine
- Absolute value
- Increase Variable
- X Position-variable
- The Hopscotch Paradigm
- Set Speed
- Inverse sine
- RGB Color
- Set Position
- Change Scene
- When Game Starts
- Traits
- Speed variable
- Sine
- Object parameters
- Change Pose
- Check If Else
- When __ bumps ___
- When ___ is touching __